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# 1 29-10-2006 , 04:09 AM
weyvin's Avatar
Registered User
Join Date: Jun 2005
Location: Mauritius
Posts: 15

Polygon Count and Mental Ray

Hi Everyone,

I got a question here about polygon count and Mental ray.
I have a scene of roughly 500,000 polygons and have assigned a lambert material to everything with no lighting in the scene.

Then, set my Mental Ray to FGather Preview.
It renders fine a first time but when i do changes after that, like let's say i change the image resolution to a higher one (PAL 768 to FULL 1024).

Mental Ray just aborts!

So, I then have to save the scene, re-open it again to be able to render the FULL 1024... So, is that Normal that Mental Ray crashes this way?

So, i am thinking that if i texture everything, add lights to my scene then, Mental Ray wouldn't be able to even render a 320x240!

My pc is a P4 2.8Ghz, 1Gb Ram, Radeon 9800 Pro ATI...

Please let me know anything as soon as you can guys so that i can find other alternatives for my scene....

Thanks a lot for taking the time to read this thread!

Kevin


Last edited by weyvin; 29-10-2006 at 04:13 AM.