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# 25 11-04-2009 , 08:30 PM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Well thanks again for all the kind words. One think I forgot when I blocked the shape in was the bomb - the whole purpose of the ship. So been working on that all day and this is what I have come up wit so far..

https://www.ravage3d.com/images/sship/spaceship2_1.jpg

Instead of one planet-killer bomb it now has six (and I might go for 12 who knows). I also have a load of flaps that are in the straight pose for now but will be changed about towards the end just like the guns.

Just need to figure out 2 things now - 1) where its going to go - which leads to 2) how will it attach to the ship - hmmmmm just under 1000000 poly mark now aswell

And Pandinus - yes I bevel everything but always before I start to uv map and texture so I never really had a problem with bevels and texturing.



Last edited by tweetytunes; 11-04-2009 at 08:40 PM.