Don't know if this belongs here, but I am running into some issues when rotating an extracted object ( a finger to be precise) - I have moddeled a rudimentary hand and extruded one finger - I have extracted ( select faces --> extract faces)the fingers and now I have some funky rotation issues, it is like the finger is adhering to a bounding box, have a look: https://www.eyellem.nl/rotate_****up.html I have looked in the rotation options and the extract options but nothing seems to help