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# 1 17-05-2003 , 01:33 PM
DukerX's Avatar
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Join Date: Nov 2002
Location: Sandnes, Norway
Posts: 99

Paralax/Space backdrop

I've been looking for a feature in maya that could do the same thing that the "inverse normals" in 3DSMax.

In any given outer space scene there is stars and nebulas and stuff in the background... right? and when you are chase-cam on a figther spaceship, even tho you are moving forward, the stars aren't moving closer, as when you approach a solid wall, but if the camera zooms in on the space-ship, or the ship is turning, the backdrop is following as it would in real space.

In duke Nukem, it was called paralax textures, and you put them on the ceiling to imitate the effect of an open space.

Does i make my point clear, or is this just confusing???


-DX-