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# 4 16-11-2004 , 06:21 PM
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Join Date: May 2004
Posts: 233
Here is an exemple of what the render SHOULD look like. The black part that I removed from the first picture is the interior of the window and should not be visible from that angle. Its only visible because the wall is transparent.

I checked the shaders and everything is fine, its a basic lambert.

Also, notice the object I pointed with the red arrow. Its outside the room but we can see it thru the wall.

Any idea?

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