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# 21 09-12-2005 , 12:19 AM
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432

Originally posted by t1ck135

I think the dust could be patchier though, especially if you look at the reference shot and the last one you did - the dust seems more dense on the higher edges or each part of the model. [/B]

Ive gone back and made the dust a bit pachier. It's really hard to make it look realistick:headbang:
The reason it gets denser on the higher bits is because the dust is done with a ramp shader. I dont know how to fix the problem thoughuser added image Heres anatempt

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