Thread: Eye rigging
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# 2 20-05-2006 , 10:34 AM
bcrichplayer's Avatar
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Join Date: Apr 2006
Location: Perth Australia
Posts: 87
Personally i would parent them to the body head or what ever it is ur modeling. Then create a locator and parent the locator to the eye so that when u move the locator or rotate it the eyes will follow the locator.
Hope this helps


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