Thread: Starship
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# 5 12-09-2008 , 06:02 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
yeah, i'm wondering where the cockpit is too (weird dodgey name that...)

you could just use the UV mapping functions in Maya, the cylindrical mapping for the pipes and all those funky other things

btw, you need to smooth your normals. the ship looks too blocky




that's a "Ch" pronounced as a "K"

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