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# 3 28-02-2004 , 11:38 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
FYI - Normal maps can be generated using 2 main methods.

1) Creating a high res version of the mesh and using a plugin or seperate app to generate a normal map from it to be applied to a lower res mesh of the same object/character.

2) Use a photoshop plug in that will generate one from a texture.


-Mike
The Maya Toolbelt