View Single Post
# 2 12-03-2007 , 10:14 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
once you alter the topology of a mesh i.e spliting or extruding then you will have to remap the mesh, so the answer to your question is you have to re-planar map the cube and the new UV map will include your bevel you can then move and sew to your hearts content user added image