Help with Normals
Hello everyone - I am working on the head of a character which I have just created blend shapes for and bound to the skeleton.
When I rotate the neck joint, dark patches appear on the head, yet disappear when the character goes back to the bind pose.
I adjusted the normals of the head before creating the blend shapes and binding it to the skeleton.
The first picture shows the character in the bind pose.
Last edited by arran; 27-06-2006 at 02:10 AM.