View Single Post
# 23 17-09-2007 , 10:27 PM
Mickeal_alex's Avatar
Registered User
Join Date: Jan 2007
Location: Romania
Posts: 289
I think the textures need more work. Will do that... To make it look more realistic i think i will export it into Zbrush, add more detail and then export the displacement map back into maya.


Last edited by Mickeal_alex; 17-09-2007 at 10:30 PM.