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# 18 09-04-2011 , 12:33 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
I remember and know of quite a few of those listed..

an update. This hand took far too long (about an hour)

heres the old and the new one. the new one is more symmetric like mewtwo's hand. so many polys go into hands... almost half the faces in the model is both hands
im still well below the face limit though. 2292 faces, 1180 just on hands. it's hard to believe there are 590 faces in such a small piece of mesh...

update: I needed to see the flexibility of mewtwo now that he's practically complete (the legs, arms, head, and the thing at the back of his head aren't attached) so i made a roughly proportional proxy and changed it to the transformed form.

Attached Thumbnails



that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D

Last edited by Chirone; 09-04-2011 at 02:47 AM.