Thread: CUT
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# 3 04-03-2003 , 06:51 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Select all the edges of the length of the cylinder (not the caps), Edit Polygons > Subdivide. Select the new ring of vertices, move them down to the face's level. Split poly around the new vertices. Delete unwanted faces.

Or, just move the bottom row up. user added image


-Mike
The Maya Toolbelt