Hi folks, I am trying to set up strings of blobby saliver, the sort you might get in the corner of a dinosaur mouth. I have rigged some dynamic bouncy curves that move with the animals mouth. - All working great so far. Now I need to place blobby particles down the curves so that when they touch, they blob together. What I need to do is to have one particle object with an expression that will place my particles along the length of more than one curve. I have tried writing an expression to move particles along a curve, but I can't get the pointOnCurve thingy to work inside an expression. My code include the following lines, which maya doesn't seem to like. particleShape1.position = `pointOnCurve -parameter 0.5 -nt -top 1 curve3`; I guess you can't do that sort of thing with expressions. If anyone can help or knows another way to place place particles from one particle object onto multiple curves then I would be eternally gratefull. PS. setting multilpe goals with the curves doesn't work as it trys position each particle as an average position.