View Single Post
Old 04-04-2011, 08:55 PM   #16
Senior Modeler - Framestore
Jay's Avatar
Join Date: Feb 2003
Location: UK
Posts: 6,232
Thanks: 39
Thanked 425 Times in 381 Posts

Oh and from now on will only be counting quads as I hate tri`s with a passion and I only work with quads. I know its a game challenge but I just don`t care. There are many polys I think I could tri up in places (Neck and ear defo) but going to keep mesh clean until I get to the end.
LOL what if I say no to quads?

Seriously quads are fine, I hate them too. As I said in the main challenge thread to you, it'll be easier anyway. I believe alot of games meshes start out as quads anyway the get triangulated later on, they did with 'gears of war' in the D'artiste character modeling book anyway!

Jay is offline   Reply With Quote