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Old 19-07-2003, 03:28 AM   #2
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the best way is create a texture file to attach to the baldness of the fur description.

to create the file use the 3d paint brush on the surface anything with no hair paint black.

you must than save the file and than connect it to the baldness by dragging the file from the hypershade to the attribute editor.
make sure you bake after you do this.

This is a bit difficult to understand but give it a try.
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