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# 4 06-08-2003 , 03:41 AM
Registered User
Join Date: Sep 2002
Posts: 19
Maybe what you saw is automatic warp in Maya

You will have some sort of flatten model in UV space for your model, then you can do move and sew thing to make a better uv map.

As soon as you got your uv layout properly you can do decal texture based on this information.

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