in depth rigging in depth rigging in depth rigging in depth rigging in depth rigging in depth rigging in depth rigging in depth rigging in depth rigging pleeeeeeeease, what you did for the low poly character was great but what you proposed under point 1. is basically the same stuff that's in the low poly tut already. I'd like to learn things like how to setup Ik/Fk switches. How to add deformers to a character. cheers