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# 101 22-09-2005 , 06:21 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

hey jay, if i understand your posts correctly, do you model in poly and then convert to subD? when you model in poly, do you use smooth proxy? and then how do you bind your model then?


Hey Utpal

Sorry, its such a big thread that I missed your question completely. Yeah I model in poly for the lower/base level then convert to Subd about halfway thru to achieve a models' form especially since Im mainly modelling characters. If I decide to bind a straight sub d it will have a wrap deformer which is weighted as best possible, then I will correct that using extra driven blend shapes for a better deformation. Its alot of work. But I have been known to convert the subd to a hi res poly model bind and weight that then use a lower res bits parented for speed for the poses/animation etc. I've actually been playing with the idea of the smooth poly option as youve mentioned but with added extras, for that bit of extra sexiness.

Apologies to Fallot for taking up his thread with my crap.

Best regards
Jay