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# 1 10-06-2010 , 10:34 AM
Anthonytony's Avatar
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Join Date: Jul 2005
Location: England
Posts: 46

3d building for game environment

Hello everyone,
I’m quite new to creating buildings for game environments as I usually build characters, a few weeks ago I made my first building (https://srv01.simply3dworld.com/showt...threadid=34110) and it was ok but the UV layout was totally wrong.
I have recently created a new building with UV’s that are layed out better then my previous attempt, for repeated parts of the model I have reused the textures (windows, walls and doors).
At this point I will do some more editing to the geometry to save more polygons.
Anyway please check out my screen grabs and share any suggestions.
Thanks

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