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# 2 03-02-2004 , 11:02 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
i dunno much about game engines, but i would extrude and use as little mesh as possible to keep it low poly.
then again i dunno which game engine u r using, different engines have different capabilities...
if it's Unreal Engine, i guess u could get away with descent models with textures....


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