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# 1 30-11-2007 , 04:24 AM
Registered User
Join Date: Mar 2007
Posts: 6

UVs: Screw up when I move model

My question is simple. Why do UV maps get all screwed up when I move the model? I assume it's because the 6 projection planes (I use automatic mapping, too lazy for otherwise) don't move, but the model does. How can I remedy this situation?

Thanks.