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# 6 20-05-2003 , 06:14 AM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
99% of the time the way to chose is to do

polygons > Combine
open the surfaces by deleting faces
then merge the edges and vertices on the polys..

This gives much more control and a lot prettier surfaces


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S