Thread: Sub-D binding
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# 1 02-08-2004 , 09:22 PM
Registered User
Join Date: Aug 2004
Posts: 2

Sub-D binding

Hi.
I'm just now learning how to use Sub-D's. I was wondering what you do once you're done modeling. Do you convert it back to pollygons? 'Cuase I tried that and ended up with a really high res piece. Or do you bind the sub-D's directly to the skeleton somehow?
Someone told me Sub-D's automatically make a low res dummy piece you're sopposed to use to bind. Is that true? What if i accidently deleted that piece?

I'd really appreciate any good free tutorials anyone knows about using Sub-D. I've read the maya help files and experimented with them on my own but that's about it so far.
Does anyone know of any good books that would teach about sub-D modeling?