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# 3 26-07-2007 , 03:40 AM
Joopson's Avatar
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Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
its in the constraints menu in the animation section, it should be:

Constraints>Aim

or something to that effect, i usually use a locater(create>locater) and just aim constrain both eyes to it, so i can move it around without moving one of my polygon meshes around.


Environment Artist @ Plastic Piranha
www.joopson.com