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# 1 11-04-2007 , 06:45 PM
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Join Date: Jun 2006
Posts: 29

raytracing problem

hello again everyone.
ive textured a model, set up a 3 point light rig, and turned on raytrace to get some nice shadows. this all works fine, until i add a bump map to the texture. the light seems to pass through the dark areas created by the bump and show up on another part of the model. can someone help explain whats going wrong.