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# 4 10-04-2008 , 12:24 PM
Registered User
Join Date: Apr 2008
Posts: 3
Woo Hoo! Thanks guys, you are life savers!

Ended up going for oldhippie_tom's method and it worked straight away - all the mesh, skeleton, animation and texture is there. Thanks Kratch as well - would have tried your method if tom's hadn't worked!

I actually tried the FBX export last night but when I imported it the skeleton had distorted majorly and looked like a big ball of cotton wool!

Cant believe it was that easy to do though - I spent ages doing Google searches trying to find out how to do it but found nothing!

Thank God I registered here eh? user added image