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# 17 02-09-2003 , 09:54 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
For the mountain, maybe this thread will get you started. It may make your polycount crazy high, though. Another way would be to take a plane and just start pulling and pushing. Another way would be to just start with a cube primitive and start splitting polygons, extruding this way and that. That would give you the rough, look of the one sketch with the station tucked in the mountain cliff.


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