Thread: yoda
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# 143 31-07-2007 , 03:56 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
OK, since i didn't know anymore what buttons i pushed yesterday i decided to zbrush the damn thing all over again and now it went without any troublesuser added image .
But as you can probably see in the image(see below), the wrinkles are still to wide and the brush is at his minimum(i have the same problem within photoshop, but i made a 1024*1024 snapshot so....); if i would scale up the model in zbrush and paint in the wrinkles and when i'm done scale it back down again, does this help?(i've got the idea that the software doesn't recognize a brush smaller than 1 and will scale it up again).
I also saw in the displacementsettings a thing called subpixols(i initially turned this to the maximum but this would take 30 minutes to generate the map)would this be of help in the quality of the map?
Or must i split up the model(uv's) and lay out the major parts and lay them out seperately, thus making a couple of 1024*1024 maps?
thanks in advance guys

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