Thread: GLock 18
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# 14 28-02-2009 , 08:52 AM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
When i export to "3D coat" frm maya by OBJ some there is some serious disturbance found.
But when i export the same OBJ to deep paint then the model shows no disturbance.it is perfectly all right with deep paint.But why so different?
[attached img no 1]

When i export to "3D coat" frm maya by FBX some there disturbance is found but less severe.
[attached img no 2]

Why this happen.

while rendering in houdini using OBJ causes black shades at random places.So, i used FBX whose output was good.

But why this happen?

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