I am a complete newbie when it comes to modeling. As I say this is only my second model. I started the haunted House but Fallot got me started on bevel and sub-d. I agree that sub-d, at least with cars, sure get cumbersome for Maya and slow to the point of frustration. Tell me where I can learn more of this mesh smooth. I fiddle with 3D Max when it first came out a was still on floppies, I was learning Cloth Reyes, only way to do cloth then. It went between a mesh smooth and regular poly. Seemed a better way. Thanks for your input!!