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# 4 04-03-2010 , 12:21 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Dabu for the long shots (ie not closeup) i wouldnt even bother modeling in that detail, a texture map with a bump or displacement map would more than suffice especially with the underwater particle atmosphere.




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Last edited by jsprogg; 04-03-2010 at 12:26 AM.