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# 4 12-01-2003 , 06:21 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
since it looks like a cylinder from your picture, you could do a Cylindrical UV Projection. Select your shape, go to Edit Polygons > Texture > Cylindrical UV Map. Use the manipulator to stretch the cylindrical gizmo around the entire object.

If that is the problem, this should fix it.


-Mike
The Maya Toolbelt