Thread: Army Metal Tank
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# 12 10-04-2005 , 01:54 AM
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Join Date: May 2004
Location: Montreal, Qc
Posts: 19
Hey guys thanks alot for theses nice comments, its really encouraging.. I know it could look a lot more reall if i would put some texture on!! but i'm not an expert (you can confirm it by checking my "apartment" post, just a render test, but it's really far to be real hehe)... I'm learning maya and this is my best production nowaday..I've just learned Uv maping since 2 weeks... and now i'm at lighting-rendering state... Anyway, i'll maybe try some new things on it, but the textures could be really long to make (for me user added image ), cuz i didn't set any UV mapping on it, and theres alot of pieces out there. And yeah, i just wanted to know if u guys make the uv mapping at the same time as modeling or u make it all after that the model is complete. Anyway...., wath kind of color variation u mean?? the light or the textures colors? btw, Any suggestion are greatly welcome...


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