Learning Texturing
Got fed up with character animation and decided I wanted to learn more about texturing in Maya. So I have dug out an old project of mine and I am gonna attempt to convert it from NURBS into polys so I can start texturing (?) it.
I think it could be fun, I always found texturing in Maya a bit of an arcane science so I wanna get better. Here's the model:
Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com