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# 1 05-01-2006 , 10:48 PM
Registered User
Join Date: Jan 2006
Location: d.f.
Posts: 2

rendering a nurbs plane with maya vector

hi there. im trying to render a nurbs plane (animated text) with maya vector, but the tessellation adjustments only seem to be reflected in maya software renderer, in maya vector no matter how high i set the tessellation values, the curves on the text appear as straight lines, why? how do i make it right? its something to be posted on a website, so i need this to be light and suitable for flash, heeeelp!