Thread: "glow maps"?
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# 19 10-09-2008 , 01:58 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
sorry to bump0 this but I tried it:

Originally posted by THX1138
It's a texture map you can paint and apply to your model so that certain parts will glow. It's applied to the incandescence slot of your materials attributes. It works best when used with final gather. Here is an old test render I did years ago using such a map.

with a checker texture but it didn't illuminate the environment.
does someone know how to fix this?
EDIT: I used mental ray with final gather and photons
Thanks in advance,
Benny


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