Originally posted by bigtommyb Take a screen shot with the lights on so we can see whats happening. On the bulb you will need to add a glow to it so we can see where the lights coming from and if your bulb has a solid colour on it you wont see the light through it as it will just light the inside so position your light just above it. a quick 2 min demo on how i would do a light bulb (obviously more tweaking and detail would be involved.) I would also model the inside of the room as it looks like your looking down into it which wouldnt be the case from the angle your at. And i would add a wood bump to your shutters as most likley this is what they would be made of and then painted. Hope that Helps. T Thanks for the help tommyb. I didn't think that light could not pass through the bulb if trasparent. I actually have a bump on the shutters. I copied the look from shutters actually painted this color and you cant see any wood grain just rough surface if that what you were referring to. I am going to keep all my texture the same but thanks for the crit. I was just experimenting with the picture card of the room to see how it looks and I didn't like it either. I am not going to have a room you can see in my final render so you wont see that. I have not figured out how to use ivy generator yet once I do the plant growth on the walls will be incorporated. I think I am going to try to use final gather in this render instead of the direct lighting approach I have learned and practice. I have not spent much time rendering realistic renders but it's time.