Thread: i need help :(
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# 6 30-09-2010 , 04:07 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
just want to add to this.

With regard to no having uvs on an object: this is fine if you are using procedural texures out of maya. But by having good uvs on a model will always be better. It will aid in achieving better reflections if the surface requires it, especially since objects are puhed and pulled in the modelling process destroying the original primitives uv. Just something worth bearing in mind

cheers Jay