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# 4 07-05-2006 , 01:38 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
or at least having some expression to convert foreward distance traveled by the car into rotation (no hassle keyframing if you have to do a lot of start-stop)

but keyframing would work fine if the car is going kinda the same speed the entire time.


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