Thread: The Swindler
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# 9 13-08-2008 , 12:41 AM
DJbLAZER's Avatar
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Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I don't think it's a good idea to model scars and bumps. You get a messy mesh and it doesn't look good. Either use displacements (using Photoshop or ZBrush) or a bumpmap.