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# 4 18-02-2008 , 01:55 PM
Registered User
Join Date: Jan 2004
Posts: 9

sprite particles

Scene

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camera1 emitter1

when viewed from the camera (say camera1) , as the sprite particles are approaching the camera, they by default, appear to increase in size. Mind you , this happens only from the camera view. If you view from lets say default camera (perspective) then the particles appear same size.

So, when viewed from camera1 the particles should appear as if they are same in size as they were when they started emitting.


BRgds,

kNish