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# 4 02-06-2004 , 09:07 PM
Rubberkidney's Avatar
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Join Date: Mar 2004
Posts: 161
Ok, im going to go over the normal problem im having right now, clear that up then ill go over the problem i have with smooth making the geometery to dense...

Here is a cube...just for an easy example...Im going to be smoothing just the selected faces here because i want the bottom to retain its hard edges, and they dont need to be smoothed : )

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this is the side view just so you can see how it is shading the bottom polys...



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Now, when i Smooth the top i get discoloration in the bottom part of the mesh...this is really something i want to avoid...i want it to smooth the top without messing up the rest of the model

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im not even sure if the normals are the problem because they look fine to me

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if anyone knows why this is happening please let me know so that i can fix it : ) thanks