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# 4 06-03-2008 , 03:46 PM
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Join Date: Feb 2008
Location: Arizona
Posts: 30

Originally posted by oldhippie_tom
Tweaking means to select UV's and move them around to properly fit.

Thanks for your timely response and thank you for alerting me to the tutorials available here at SM too.

I understand what tweaking means; making slight adjustments to achieve uniformity.

What I'm hoping to find out is, when working with the UV Editor and these particular leg projections, is the objective here to unravel the tangle of UV points until we have a uniform rectangle?

For example, just below is a picture of the author's progress. Compare his leg projection to mine below. I am assuming that his leg projection looked similar to mine prior to a bit of tweaking. And can I go on record by saying that this process is anything but tweaking; it's more like wholesale reconstruction.

Also, is there a correlation between the irregular curvature of the leg and the jumble of UV points on the right-side of the leg projection in the lower photo? In other words if the leg was perfectly uniform from top to bottom, would the leg projection be equally uniform?

user added image
user added image