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# 1 17-09-2003 , 08:44 AM
dragonfx's Avatar
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Join Date: Jul 2003
Posts: 1,257

how to?: make flexioned limbs autocollide

autocolliding muscle... dont you hate when you flex the arm/leg of a character to the point that the skin overlaps itself?

i saw a tut about it for xsi but now i cant find it, if anyone know where it is, or even better, how to fake it on maya...

the goal is for example to setup it in a way you have a normal relaxed bind pose and then you flex its leg until this pic...

maybe this thread is more of dynamics/cloth, but since i want it for character rig and setup...

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Last edited by dragonfx; 17-09-2003 at 12:41 PM.