View Single Post
# 4 05-11-2003 , 11:57 AM
MastahUK's Avatar
Subscriber
Join Date: Oct 2003
Location: UK
Posts: 40
Thanks for the input.

So, it seems as though patch modelling is the way to go rather than lofting curves/circles. I've never had much luck with this method (or any of the other ones for that matter user added image ), so I guess I'll just keep at it then.

Does anyone know where I can find tutorials for NURBS modelling a human character using this patch method? I haven't been able to find one yet.