Thread: Normal Mapping
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# 1 22-10-2004 , 09:13 PM
ckyuk's Avatar
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Join Date: Apr 2003
Location: Great Britain
Posts: 1,336

Normal Mapping

Is there a way to map normals in maya like you can in max so that low poly models look like high poly ones? If there is it'd help me out a lot in my pak mei project for things like statues.