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# 3 21-03-2008 , 01:04 PM
Registered User
Join Date: Mar 2007
Posts: 1,055
Hi,

thanks for the response.

I have tried just duplicating the faces I need, or duplicating them all the deleting those I don't need, but in each case it will fail to make a blend shape - it says that the meshes don't match. Am I doing something wrong?

Also, can I safely bind and paint him before the blend shapes? It's just that I'm keen to get him rigged up first if possible - can I just adjust the deformation order later in the inputs list?

thanks again,

gubar