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# 2 30-07-2005 , 12:15 PM
Drought's Avatar
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Join Date: Jul 2004
Location: Japan
Posts: 51
If it's only the model you're importing, use the .obj format.

Obviously, you will need to have max installed for this.

Otherwise, I've heard the FBX plug-in has been used to export from max to maya, but I've never used it myself.


Many of life's failures are people who did not realize how close they were to success when they gave up. --Thomas A. Edison